110 results found
-
9 votes
-
Draw Splines
Spline Tool for drawing shapes, ability to sweep one shape along another and adjust spline points.
11 votes -
BACKUP of a World offline, on local headset and computer
Since a person might spend 20-100 hours on a complicated world, we'd like the possibility to download a backup file to our local systems, Quest 2 and PC, and then to Restore this backup to the cloud from local, if need be!
4 votes -
Align multiple objects by center vertices.
This would allow for faster creation. As it stands, using the snapping tool helps with duplication and movement, but doesnt really help for scaling up and down.
After scaling readjusting could be easier with a quick center align.
13 votes -
Adjust the pivot point on objects and groups
Add the ability to move the pivot point of rotation for an object or group. Currently the pivot is dead center.
15 votes -
A new noodle
1.A hollow noodle. For tunnels that go long.
2. Also something fluffy. Like clouds, snow.
3. Sparkle
4. Flat paint color. So you don't have to create a object that's the color you need. More like paint.. that way you can create more unique objects.4 votes -
Possible Repair to Conflict Between Swipe to Raycast Menu vs. Property Panel
The property window placement by holding up stops working as soon as you leave the bounding box of the target object
Steps to reproduce
- Put your hand inside a cube
- Press up and hold on the directional thumb stick to open the property window
- Move your hand to relocate this window, make sure to leave the bounding box of your cubeBug :
- The placement of this property window stops as soon as you leave the box, even if you keep holding the up direction
I would recommend 3 approach to fix this issue:
In the…
7 votes -
Create color gradients
I’d like to be able to create a gradient from colors I choose and apply them to objects
9 votes -
highlight/select objects using a certain script
Object properties include a clear reference to a connected script. It would be useful to have the inverse when viewing a script's properties. i.e. some way to see which objects in the world are using that script. Useful for:
- debugging
- seeing how a world is using a script
-knowing which objects will stop working if a script is removed/modified/renamed
- pulling a script and into a new world6 votes -
A way people can write on your world walls or paper to leave prrmnent notes...that the world creator can approve
Is there a way to leave a note in a world on a wall or paper... the world creator could approve.. or delete if not appropriate.. or even draw..?
3 votes -
Posable Characters/dummies
I've been in a world where someone went to the trouble of recreating their avatar as a prop. It was a nice touch. I'm making a scene where having some prop characters would be a blessing in terms of saving me time having to carefully make prop characters for that scene. I think an elegant solution would be to have the option to place dummies/actors, using the avatar design system. This would allow users to style and dress an actor/dummy accordingly. It would be also very cool if these could be dropped into a scene and posed. Creators could even…
2 votes -
Add Cutscene Gizmo
You should Make A Gizmo So When A Player Joins The Game Or Passes A SpecifiC Trigger The Screen Dims And Audio Or Text Would Appear Like A CutScene And The Player Wouldn’t Be Able To Move While It Is Active
1 vote -
Select All
A way to 'select all' in a world, including locked objects (or a way to first unlock all locked objects so that they are candidates for the 'select all' operation). That way you could then 'de-select' the stuff you actually care about, and then delete the rest, eliminating space junk from your world.
10 votes -
IDE
The current build mode is easy to start, making it suitable for beginners.
But I don't think it's suitable for making high-quality worlds.
Because it is very complicated and takes a long time.
Above all, it is very difficult to work for a long time with Quest 2.
Also, it is not easy to input text or edit scripts.
And, maybe there's a limit to the capabilities that build mode provides due to capacity issues.So I want a PC-based build tool.
6 votes -
2 votes
-
Support github
It would be awesome to be able to save and restore the world to Github or any other programable interface
This will open up so many possibilities:
1) Imagine, you will be able to scan an real object with your phone and import it into Horizon Worlds. With github interface someone will write such program
2) Imagine, you will be able to write scripts with your keyboard, which will be more productive.1 vote -
Script Rotation at a different point
I want to be able to programmatically rotate an object by any vertex and not just the center. To accomplish that, now I need to group with a second invisible object.
1 vote -
Version Control
Version control. Ability to label and restore specifc named versions of a world.
1 vote -
Can’t restore objects material or Color of changed with a script
Let’s say you want to make a sculpt flash red and white for a short period of time. It’s possible to change the objects Color but then there is no way to restore it. The original material and color information is lost.
3 votes -
Can’t change material via script
It’s not possible to alter a material of object with a script!
4 votes
- Don't see your idea?