Please make the Spawn Asset block return a list of all of an assets objects. And spawn it as a selection
The current Spawn Asset code block returns a single object reference to the spawned asset. Please make it return a list of all objects in the asset. This will allow us to spawn and then later cleanly delete all objects associated with a particular spawned asset. Also, would like to be able to include multiple interactive items in a single asset, and to spawn them together as a selection at a particular place with a particular rotation. Grouping interactive objects makes them non-interactive; being able to manage a spawned asset as a group of objects will allow each interactive item to retain its interactivity.
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Wilbert Graham commented
@richard, We are able to send list to events at this time.
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Richard Lee commented
I suspect the blocking issue here is having a list as a parameter to an event. There are none now? Possibly needs some new infra work to support. But the ability to send lists, in general, to events would be great!