Solution -- Update 'Deprecated' Codeblocks
More of a Solution (10/02/22) -- Quick note/observation: While in Worlds last night, I noticed several projectile launchers (especially the fire script) were not launching. After changing the deprecated codeblock that sends the loop to self everything launched properly. I am thinking that as iterations are being rolled out some of the deprecated code blocks sending the [loopevent] are working and some are not. Once updating all deprecated codeblocks, the launchers fired properly.
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