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Feature Requests

Hello and thank you for helping us make Horizon Worlds a high-quality experience. We'd love to hear how we can make Horizon Worlds better. Please let us know what you'd like to be able to do, or how to make the things you can do now better. 

Feature Requests

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47 results found

  1. Custom content is incredibly important for all Horizon Worlds creators. When a brand has a logo to bring in, it has to be easier to import. For instance, Merc has redesigned several logos, bringing them to life in Horizon, unfortunately this requires a large number of objects . . . which can create lag.

    As a photographer and world traveler, I would love to create a studio to showcase some of my photography. But it goes far beyond this, Blue Wave should have had the ability to premier their Horizon Worlds movie in Horizon Worlds. Musicians should be allowed to…

    260 votes

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  2. We need more simultaneous world editors, 4 is way too limiting.

    In the past couple years the maximum number of players in a world has grown from 8, to 12, then 20, and now 32. That is a 4x increase! But the number of simultaneous creators in build mode has stayed at 4.

    This number needs to immediately double, and in the long run I suggest it be tied to the world player capacity limit. Perhaps in the early stages it can even be an experimental feature or something you have to enable in the world settings.

    As a teacher…

    108 votes

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  3. Please increase world capacity

    216 votes

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  4. I would like to suggest the ability to use photos taken in our own worlds as decals and textures.

    14 votes

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  5. The ability to co-own a world with collaborators

    94 votes

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  6. Can we get additional painting textures? For instance, there's a big need for a brick pattern, because layering objects to achieve such a texture costs capacity.

    77 votes

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  7. With the upcoming changes to the controls and allowing players to pick between two schemes. I think a gizmo that the builder can map out the controls would be a great addition. This gizmo, when interacted by the player would get the players selected scheme and adjust accordingly. This will allow for future schemes to be added with no needed changes by the world builder.

    8 votes

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  8. Creator’s Personal / World Folders (Filing System)

    It would be beneficial for world builders to have personal folders as a filing system for their worlds. E.G. There are 10-20 mechanics that I have built along with 20+ tinkering worlds to learn the functionality of code blocks. When this is added to published, non published, worlds in progress, the navigation takes a long-time to find the right world (including the search option when used). It would be beneficial to have a folder system to manage with respective mechanics;, tinkering (code blocks); work in progress (WIP) worlds organized as we produce more…

    21 votes

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  9. Some of us have created hundreds of worlds, and not all of them are published. Within our creation menu, we should be able to reorder and folder our creations to make them easier for us to find.

    49 votes

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  10. As an idea for Building Tool is a Flip Option on both Shapes and Assets, this would help many, many Builders with having the same Asset or Mesh with a reverse look for ex. Stairs, Architectures, and maybe Trees to create amazing sceneries.

    Idea on where to put it is hold on the Item and have a Click Analogue stick to Flip the Mesh/Asset(s) with a lovely Woosh Sound effect.

    3 votes

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  11. While in a group of objects pressing the trigger twice quickly closes the group. This is great unless you have the keyboard open while inside the group. Please prevent exiting the group with the trigger double tap while a keyboard is open.

    3 votes

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  12. We NEED the ability to create 3D sculptures in freehand. We also NEED the ability to use shapes to "Cut" into objects. Finally we NEED to be able to free hand draw on shapes. Please see Media Molecule's Dreams for PS4 & PS5. That "game" is a PERFECT example of everything Horizon Worlds needs to Implement.

    8 votes

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  13. The ability to transfer ownership of a world from current owner to a collaborator

    29 votes

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  14. Within the world settings, be able to flag a world as a template, meaning that people can duplicate your world without first having to be a collaborator.

    26 votes

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  15. I recently stumbled into Horizon Worlds about a month ago and found myself becoming an avid world builder. Usually how I spend 95% of my time on the app. Would use the learn menu frequently and was in the process of finally tackling scripting when you guys remove the button. Will say I haven’t turned on the app since and don’t have motivation to look this stuff up outside the app. Frankly, I think it should all be right there in the environment with you, feels like a big mistake to remove this useful tool and would like to see…

    1 vote

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  16. Some primitives would benefit from having the option to halve and quarter when building eg: Half and quarter Hexagon or half semi circle. This would vastly expand the scope of what can be built using these sorts of objects without increasing the draw call. Currently, to make more complex shapes in Horizon Worlds, many primitives need to be carefully aligned then overlapped, which in turn makes a lot of wasted geometry hidden within a grouped object. If fractional increments of an object such as halves and quarters was a feature, then fewer objects would require overlapping, and some Z-buffering would…

    8 votes

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  17. Some of us are building homes. And it would be nice to have that as an option for our home when entering horizon worlds.

    8 votes

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  18. Below the "Inventory" menu item on the left side of our menu. It would be very useful to have an achievements panel, this way users can easily track and see their progress, no matter where they are in the world.

    As an example, we have a world where users can collect upwards of 30 different achievements, and it can take awhile to look through the achievements panel gizmo, and because it is not portable, you have to constantly run back and forth to see what you have left to complete.

    4 votes

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  19. 1 vote

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  20. It would be nice, if we would be able to defines rooms and have infinity total capacity with capacities limits per room+non static objects.
    If I am in room A and room B is not visible from room A then we should be able to optimize and load object for room B only when I am entering that room

    3 votes

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