Keyboard Rendering Improperly
As shown in the attached screenshots, when bringing up the keyboard in various places in build mode, the keyboard now renders far too low and often out of reach, in many cases forcing a reposition to be able to reach the keyboard. Headset reboot and deleting app data has no effect.
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Richard Lee commented
The lower positioning does address the issue with trying to reposition the cursor accidentally hitting a character on the top row, due to the droopcast ray. But the keyboard now seems sometimes "rather far" away from what you're typing. If there's a lot of geometry around, sometimes it is hidden from view even if the whole property panel is visible.